About the challenge
Grizzly Hacks VII is here! Join us on Saturday, November 7, 2026 in Building B at Georgia Gwinnett College for a fast-paced, one-day hackathon.
Theme: Cyber Quest — Think. Click. Protect. Team up and build a cybersecurity-awareness game or app that helps people identify online threats, then demo and pitch it to the judges in about 3–4 hours of hacking.
Along the way, sharpen your skills in hands-on workshops and test yourself in a Capture the Flag (CTF) challenge that runs in parallel starting at 1:00 PM.
All GGC students, any major, any skill level — no coding experience needed; first-timers welcome. Come with a team or meet teammates there. Lunch provided. Bring your laptop and charger.
We recommend choosing either the project competition or the CTF so you have enough time for your project.
Requirements
What to Build
Build a cybersecurity-awareness game, app, website, or interactive experience that helps people recognize and respond to online threats (phishing, scams, weak passwords, social engineering, etc.). Any tech stack is welcome, and no-code tools are allowed.
What to Submit
- Project title
- Short description
- Demo (live or video)
- GitHub/code link, if any
Judging format: 3-minute demo and pitch + 1-minute Q&A.
Prizes
Best Overall
Tech product prize + 3D-printed trophy, presented in person at the closing ceremony.
Runner-up
Tech product prize + 3D-printed trophy, presented in person at the closing ceremony.
Judges
Cengiz Gunay
Grizzly Hacks Advisor
Anca Doloc-Mihu
GGC
Miranda Darlington
Grizzly Hacks Former President
Jimmy Nguyen
Alumni
Micheal Murillo Martinez
Alumni
Laureesh Volmar
GGC intern
Binta Bah
Grizzly Hacks officer
RaShane DeLoach II
Judging Criteria
-
Technology
How technically impressive was the hack? Was the technical problem the team tackled difficult? Did it use a particularly clever technique or did it use many different components? Did the technology involved make you go "Wow"? -
Design
Did the team put thought into the user experience? How well designed is the interface? How beautiful the CSS or graphics are? For a hardware project, how good is the human-computer interaction (e.g. is it easy to use or does it use a cool interface?) -
Completion
Does the hack work? Did the team achieve everything they wanted? Is it just an idea? How flushed out is it? -
Learning
Did the team stretch themselves? Did they try to learn something new? What kind of projects have they worked on before? If a team which always does virtual reality projects decides to do a mobile app instead, that exploration should be rewarded.
Questions? Email the hackathon manager
