About the challenge

Grizzly Hacks VII is here! Join us on Saturday, November 7, 2026 in Building B at Georgia Gwinnett College for a fast-paced, one-day hackathon.

Theme: Cyber Quest — Think. Click. Protect. Team up and build a cybersecurity-awareness game or app that helps people identify online threats, then demo and pitch it to the judges in about 3–4 hours of hacking.

Along the way, sharpen your skills in hands-on workshops and test yourself in a Capture the Flag (CTF) challenge that runs in parallel starting at 1:00 PM.

All GGC students, any major, any skill level — no coding experience needed; first-timers welcome. Come with a team or meet teammates there. Lunch provided. Bring your laptop and charger.

We recommend choosing either the project competition or the CTF so you have enough time for your project.

Requirements

What to Build

Build a cybersecurity-awareness game, app, website, or interactive experience that helps people recognize and respond to online threats (phishing, scams, weak passwords, social engineering, etc.). Any tech stack is welcome, and no-code tools are allowed.

What to Submit

  • Project title
  • Short description
  • Demo (live or video)
  • GitHub/code link, if any

Judging format: 3-minute demo and pitch + 1-minute Q&A.

Prizes

2 non-cash prizes
Best Overall
1 winner

Tech product prize + 3D-printed trophy, presented in person at the closing ceremony.

Runner-up
1 winner

Tech product prize + 3D-printed trophy, presented in person at the closing ceremony.

Judges

Cengiz Gunay
Grizzly Hacks Advisor

Anca Doloc-Mihu
GGC

Miranda Darlington
Grizzly Hacks Former President

Jimmy Nguyen
Alumni

Micheal Murillo Martinez
Alumni

Laureesh Volmar
GGC intern

Binta Bah

Binta Bah
Grizzly Hacks officer

RaShane DeLoach II

Judging Criteria

  • Technology
    How technically impressive was the hack? Was the technical problem the team tackled difficult? Did it use a particularly clever technique or did it use many different components? Did the technology involved make you go "Wow"?
  • Design
    Did the team put thought into the user experience? How well designed is the interface? How beautiful the CSS or graphics are? For a hardware project, how good is the human-computer interaction (e.g. is it easy to use or does it use a cool interface?)
  • Completion
    Does the hack work? Did the team achieve everything they wanted? Is it just an idea? How flushed out is it?
  • Learning
    Did the team stretch themselves? Did they try to learn something new? What kind of projects have they worked on before? If a team which always does virtual reality projects decides to do a mobile app instead, that exploration should be rewarded.

Questions? Email the hackathon manager

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